Video-Game Religion beyond the Anthropocene


Book chapter


Lars de Wildt
End-Game: Apocalyptic Video Games, Contemporary Society, and Digital Media Culture, Walter de Gruyter GmbH \& Co KG, 2024, pp. 385--400

Cite

Cite

APA   Click to copy
de Wildt, L. (2024). Video-Game Religion beyond the Anthropocene. In End-Game: Apocalyptic Video Games, Contemporary Society, and Digital Media Culture (pp. 385–400). Walter de Gruyter GmbH \& Co KG.


Chicago/Turabian   Click to copy
Wildt, Lars de. “Video-Game Religion beyond the Anthropocene.” In End-Game: Apocalyptic Video Games, Contemporary Society, and Digital Media Culture, 385–400. Walter de Gruyter GmbH \& Co KG, 2024.


MLA   Click to copy
de Wildt, Lars. “Video-Game Religion beyond the Anthropocene.” End-Game: Apocalyptic Video Games, Contemporary Society, and Digital Media Culture, Walter de Gruyter GmbH \& Co KG, 2024, pp. 385–400.


BibTeX   Click to copy

@incollection{de2024a,
  title = {Video-Game Religion beyond the Anthropocene},
  year = {2024},
  pages = {385--400},
  publisher = {Walter de Gruyter GmbH \& Co KG},
  author = {de Wildt, Lars},
  booktitle = {End-Game: Apocalyptic Video Games, Contemporary Society, and Digital Media Culture}
}